Code Cleanup & Formula Adjustments

This commit is contained in:
Lachlan Leone
2026-03-08 21:33:59 +11:00
parent 2f6c445ab1
commit 136402dd26
5 changed files with 98 additions and 48 deletions
+26 -19
View File
@@ -9,35 +9,42 @@ namespace MMOKitchen.Patches
{
[HarmonyPatch("CustomerPlayersRateModifier")]
[HarmonyPrefix]
static bool CustomerPlayersRateModifier_Postfix(ref float __result, int player_count)
static bool CustomerPlayersRateModifier_Prefix(ref float __result, int player_count)
{
if (player_count < 4 && Mod.manager.GetPreference<PreferenceBool>("scaleAbove4Players").Value)
if (player_count > 4 && Mod.manager.GetPreference<PreferenceBool>(Mod.PREFERENCE_SCALE_ABOVE_4_PLAYERS).Value)
{
__result = (0.55f + (player_count * 0.25f) - 0.05f) * Mod.manager.GetPreference<PreferenceFloat>("scaleAbove4PlayersMultiplier").Value;
__result = (float)(1.5 + 0.25 * (player_count - 4) * Mod.manager.GetPreference<PreferenceFloat>(Mod.PREFERENCE_CUSTOMER_SCALE_AMOUNT).Value);
return false;
}
Mod.Logger.LogInfo("5");
return true;
}
[HarmonyPatch("FireSpreadModifier")]
[HarmonyPrefix]
static bool FireSpreadModifier_Prefix(ref float __result, int player_count)
{
if (player_count > 4 && Mod.manager.GetPreference<PreferenceBool>(Mod.PREFERENCE_SCALE_ABOVE_4_PLAYERS).Value)
{
__result = (float)(1.15 + 0.05 * (player_count - 4) * Mod.manager.GetPreference<PreferenceFloat>(Mod.PREFERENCE_FIRE_SCALE_AMOUNT).Value);
return false;
}
return true;
}
/*
[HarmonyPatch("FireSpreadModifier")]
[HarmonyPostfix]
static void FireSpreadModifier_Postfix(ref float __result, int player_count)
{
if (Mod.manager.GetPreference<PreferenceBool>("scaleAbove4Players").Value)
if (player_count > 4)
__result = 0.75f + (player_count * Mod.manager.GetPreference<PreferenceFloat>("scaleAbove4PlayersMultiplier").Value);
}
[HarmonyPatch("PatiencePlayerCountModifier")]
[HarmonyPostfix]
static void PatiencePlayerCountModifier_Postfix(ref float __result, int player_count)
[HarmonyPrefix]
static bool PatiencePlayerCountModifier_Prefix(ref float __result, int player_count)
{
if (Mod.manager.GetPreference<PreferenceBool>("scaleAbove4Players").Value)
if (player_count > 4)
__result = 0.75f + (player_count * Mod.manager.GetPreference<PreferenceFloat>("scaleAbove4PlayersMultiplier").Value);
if (player_count > 4 && Mod.manager.GetPreference<PreferenceBool>(Mod.PREFERENCE_SCALE_ABOVE_4_PLAYERS).Value)
{
__result = (float)(1.5 + 0.25 * (player_count - 4) * Mod.manager.GetPreference<PreferenceFloat>(Mod.PREFERENCE_PATIENCE_SCALE_AMOUNT).Value);
return false;
}
return true;
}
*/
}
}