v0.3.0
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using HarmonyLib;
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using Kitchen;
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using Kitchen.Modules;
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using KitchenLib.Preferences;
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using KitchenLib.Utils;
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using System.Collections.Generic;
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using System.Reflection;
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using UnityEngine;
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namespace MMOKitchen.Patches
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{
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[HarmonyPatch(typeof(ConsentElement), "Update")]
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public class ConsentElementPatch
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{
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public static bool Prefix(ConsentElement __instance)
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{
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PlayerManager pm = Unity.Entities.World.DefaultGameObjectInjectionWorld.GetExistingSystem<PlayerManager>();
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if (pm == null)
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{
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return true;
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}
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MethodInfo updateBar = ReflectionUtils.GetMethod<ConsentElement>("UpdateBar");
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MethodInfo getProgressSpeed = ReflectionUtils.GetMethod<ConsentElement>("GetProgressSpeed");
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FieldInfo progress = ReflectionUtils.GetField<ConsentElement>("Progress");
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PropertyInfo isCompleted = AccessTools.Property(typeof(ConsentElement), "IsCompleted");
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FieldInfo consentsSwap = ReflectionUtils.GetField<ConsentElement>("ConsentsSwap");
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Dictionary<int, bool> x = (Dictionary<int, bool>)consentsSwap.GetValue(__instance);
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int counter = 0;
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foreach (int y in x.Keys)
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if (x[y])
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counter++;
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float progressSpeed = (float)getProgressSpeed.Invoke(__instance, new object[] { });
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if ((((float)counter / (float)x.Count) * 100) >= Mod.manager.GetPreference<PreferenceInt>("requiredConsentPercentage").Value)
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progressSpeed = 1f;
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if (progressSpeed <= 0f)
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progress.SetValue(__instance, (float)progress.GetValue(__instance) - (2f * Time.unscaledDeltaTime));
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else
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progress.SetValue(__instance, (float)progress.GetValue(__instance) + (progressSpeed * Time.unscaledDeltaTime));
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isCompleted.SetValue(__instance, ((float)progress.GetValue(__instance) >= 1f));
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progress.SetValue(__instance, Mathf.Clamp01((float)progress.GetValue(__instance)));
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updateBar.Invoke(__instance, new object[] { });
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return false;
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}
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}
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}
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@@ -0,0 +1,37 @@
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using HarmonyLib;
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using Kitchen;
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using KitchenLib.Preferences;
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namespace MMOKitchen.Patches
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{
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[HarmonyPatch(typeof(DifficultyHelpers))]
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public class DifficultyHelpersPatch
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{
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[HarmonyPatch("CustomerPlayersRateModifier")]
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[HarmonyPostfix]
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static void CustomerPlayersRateModifier_Postfix(ref float __result, int player_count)
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{
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if (Mod.manager.GetPreference<PreferenceBool>("scaleAbove4Players").Value)
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if (player_count > 4)
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__result = 1 + (player_count * Mod.manager.GetPreference<PreferenceFloat>("scaleAbove4PlayersMultiplier").Value);
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}
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[HarmonyPatch("FireSpreadModifier")]
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[HarmonyPostfix]
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static void FireSpreadModifier_Postfix(ref float __result, int player_count)
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{
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if (Mod.manager.GetPreference<PreferenceBool>("scaleAbove4Players").Value)
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if (player_count > 4)
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__result = 0.75f + (player_count * Mod.manager.GetPreference<PreferenceFloat>("scaleAbove4PlayersMultiplier").Value);
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}
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[HarmonyPatch("PatiencePlayerCountModifier")]
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[HarmonyPostfix]
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static void PatiencePlayerCountModifier_Postfix(ref float __result, int player_count)
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{
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if (Mod.manager.GetPreference<PreferenceBool>("scaleAbove4Players").Value)
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if (player_count > 4)
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__result = 0.75f + (player_count * Mod.manager.GetPreference<PreferenceFloat>("scaleAbove4PlayersMultiplier").Value);
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}
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}
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}
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@@ -0,0 +1,17 @@
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using HarmonyLib;
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using Kitchen;
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using KitchenLib.Utils;
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using System.Reflection;
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namespace MMOKitchen.Patches
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{
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[HarmonyPatch(typeof(PlayerManager), "GetLeastUnusedIndex")]
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public class PlayerManagerPatch
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{
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static void Prefix(PlayerManager __instance)
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{
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FieldInfo info = ReflectionUtils.GetField<PlayerManager>("MaxPlayers");
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info.SetValue(__instance, Mod.MaxPlayers);
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}
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}
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}
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@@ -0,0 +1,42 @@
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using HarmonyLib;
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using Kitchen.NetworkSupport;
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using Steamworks;
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using Steamworks.Data;
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using System;
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using System.Reflection;
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using System.Threading.Tasks;
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namespace MMOKitchen.Patches
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{
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/*
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* This patch is used to change how many players can join the lobby using Steam.
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*/
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[HarmonyPatch(typeof(SteamPlatform), "CreateNewLobby")]
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public class SteamPlatformPatch
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{
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public static bool Prefix(SteamPlatform __instance, Action<bool, Lobby> callback)
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{
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if (__instance.IsReady)
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{
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SteamMatchmaking.CreateLobbyAsync(Mod.MaxPlayers).ContinueWith(delegate (Task<Lobby?> task)
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{
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if (task.IsCompleted && task.Result != null)
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{
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Lobby valueOrDefault = task.Result.GetValueOrDefault();
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__instance.CurrentInviteLobby = valueOrDefault;
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MethodInfo performSetPermissions = AccessTools.Method(typeof(SteamPlatform), "PerformSetPermissions");
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performSetPermissions.Invoke(__instance, new object[] { __instance.Permissions });
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callback(true, valueOrDefault);
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}
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else
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{
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callback(false, default(Lobby));
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}
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});
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}
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return false;
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}
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}
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}
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