v0.3.2
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using Kitchen;
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using KitchenMods;
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using Unity.Entities;
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using UnityEngine;
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namespace MMOKitchen.Systems
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{
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public class GlobalProfileEditors : InteractionSystem, IModSystem
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{
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protected override bool IsPossible(ref InteractionData data)
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{
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return Has<CPlayer>(data.Interactor) && Has<ManageProfileEditors.COpensProfileEditor>(data.Target) && Has<CPosition>(data.Target) && Require(data.Target, out COwnedByPlayer cOwnedByPlayer) && cOwnedByPlayer.Player != data.Interactor;
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}
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protected override void Perform(ref InteractionData data)
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{
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if (!Require(data.Target, out CPosition cPosition)) return;
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if (!Require(data.Interactor, out CPlayer cPlayer)) return;
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Entity entity = EntityManager.CreateEntity();
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EntityManager.AddComponentData(entity, new CPosition(cPosition + new Vector3(-2f, 1f, 0f)));
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EntityManager.AddComponentData(entity, new CRequiresView
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{
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Type = ViewType.ProfileEditor,
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ViewMode = ViewMode.WorldToScreen
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});
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EntityManager.AddComponentData(entity, new ManageProfileEditors.CProfileEditor
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{
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Trigger = data.Target,
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PlayerID = cPlayer.ID,
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Player = data.Interactor
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});
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EntityManager.AddComponentData(data.Target, new ManageProfileEditors.CHasProfileEditor
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{
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Editor = entity
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});
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}
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}
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}
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