BepInEx Support
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@@ -50,7 +50,6 @@ namespace MMOKitchen
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placeSpawnMarker.Invoke(__instance, new object[] { i, array[i] + new Vector3(-1f, 0f, 0f) });
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foreach (Entity entity2 in nativeArray)
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{
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//bool flag = i == base.GetComponent<CPlayer>(entity2).Index;
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bool flag = i == ((CPlayer)getComponent.Invoke(__instance, new object[] { entity2 })).Index;
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if (flag)
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{
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@@ -23,7 +23,6 @@ namespace MMOKitchen
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garageDecorations.SetActive(false);
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create.Invoke(__instance, new object[]{GameData.Main.Get<Appliance>(AssetReference.GarageDecorations), new Vector3(-8f, 0f, -2f), Vector3.forward});
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//Mod.Log(GameData.Main.Get<Appliance>(AssetReference.GarageDecorations).Prefab.name);
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Entity entity = default(Entity);
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entity = (Entity)create.Invoke(__instance, new object[]{GameData.Main.Get<Appliance>(AssetReference.LoadoutPedestal), new Vector3(-8.5f, 0f, -4f), Vector3.right});
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EntityUtils.GetEntityManager().AddComponent<CItemPedestal>(entity);
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@@ -9,7 +9,6 @@ namespace MMOKitchen
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{
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public static bool Prefix(LayoutBuilder __instance, Vector2 tile1, Vector2 tile2)
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{
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//Mod.Log(tile1.ToString() + "," + tile2.ToString());
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if ((tile1 == new Vector2(-11, -5) && tile2 == new Vector2(-10, -5))
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|| (tile1 == new Vector2(-11, -6) && tile2 == new Vector2(-10, -6))
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|| (tile1 == new Vector2(-11, -7) && tile2 == new Vector2(-10, -7))
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@@ -15,7 +15,6 @@ namespace MMOKitchen
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{
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PlayerManager playerManager = World.DefaultGameObjectInjectionWorld.GetExistingSystem<PlayerManager>();
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FieldInfo finfo = typeof(PlayerManager).GetField("MaxPlayers", BindingFlags.Instance | BindingFlags.Public);
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if (finfo == null) Mod.Log("finfo is null");
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finfo.SetValue(playerManager, 12);
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__instance.SourceTexture = ResourceUtils.LoadTextureFromFile(Path.Combine(Application.streamingAssetsPath, "NewFromTexture.png"));
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@@ -1,18 +1,9 @@
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using HarmonyLib;
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using UnityEngine;
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using Kitchen.Layouts.Modules;
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using Kitchen;
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using System.Reflection;
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using Unity.Entities;
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using KitchenLib.Utils;
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using System.IO;
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using Steamworks;
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using Kitchen.NetworkSupport;
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using System.Threading.Tasks;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Kitchen.Transports;
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using Steamworks.Data;
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namespace MMOKitchen
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{
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@@ -29,7 +20,7 @@ namespace MMOKitchen
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{
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Lobby valueOrDefault = task.Result.GetValueOrDefault();
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__instance.CurrentInviteLobby = valueOrDefault;
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//Reflection Stuff
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MethodInfo performSetPermissions = AccessTools.Method(typeof(SteamPlatform), "PerformSetPermissions");
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performSetPermissions.Invoke(__instance, new object[] { __instance.Permissions });
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callback(true, valueOrDefault);
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