Files
MMOKitchen/MMOKitchen/Main.cs
T
Lachlan Leone 6b3cd4fc14 v0.1.5
2022-12-24 00:36:44 +11:00

34 lines
857 B
C#

using KitchenLib;
using System.Reflection;
using KitchenLib.Utils;
using UnityEngine;
using System;
#if BEPINEX
using BepInEx;
#endif
namespace MMOKitchen
{
#if BEPINEX
[BepInProcess("PlateUp.exe")]
[BepInPlugin(MOD_ID, MOD_NAME, MOD_VERSION)]
#endif
public class Main : BaseMod
{
public const string MOD_ID = "mmokitchen";
public const string MOD_NAME = "MMO Kitchen";
public const string MOD_AUTHOR = "StarFluxGames";
public const string MOD_VERSION = "0.1.5";
public const string MOD_COMPATIBLE_VERSIONS = "1.1.2";
public Main() : base(MOD_ID, MOD_NAME, MOD_AUTHOR, MOD_VERSION, MOD_COMPATIBLE_VERSIONS, Assembly.GetExecutingAssembly()) { }
public static Texture2D LoadImage(string base64)
{
byte[] bytes = Convert.FromBase64String(base64);
Texture2D image = ResourceUtils.LoadTextureRaw(bytes);
return image;
}
}
}