2024-01-20 20:00:35 +11:00
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using System.Collections.Generic;
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using Kitchen.Modules;
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using Pets.Customs.Types;
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using UnityEngine;
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namespace Pets.Menus
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{
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public class GridMenuPetConfig : GridMenuConfig
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{
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public override GridMenu Instantiate(Transform container, int player, bool has_back)
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{
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return new PetGridMenu(Pets, container, player, has_back);
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}
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2024-01-27 03:50:35 +11:00
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public List<Pet> _Pets = new List<Pet>();
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public List<int> Pets = new List<int>();
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2024-01-20 20:00:35 +11:00
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}
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}
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