Files
Pets-Public/Components/CPet.cs
T

15 lines
303 B
C#
Raw Normal View History

2024-01-20 20:00:35 +11:00
using Pets.Enums;
using Unity.Collections;
using Unity.Entities;
namespace Pets.Components
{
public struct CPet : IComponentData
{
public PetState State;
public Entity Owner;
public int PetLinkId;
public int PetType;
public FixedString64 PetName;
}
}