This commit is contained in:
Lachlan Leone
2024-01-22 06:12:41 +11:00
parent 9dfac531aa
commit 2d6abcd684
9 changed files with 190 additions and 11 deletions
+1 -1
View File
@@ -76,7 +76,7 @@ namespace Pets.Systems.Activities
{
InteractingWith = TargetEntity,
StartTime = DateTimeOffset.Now.ToUnixTimeSeconds(),
TimeToFinish = Random.Range(5, 15),
TimeToFinish = Random.Range(15, 25),
IsWaitingForDestination = true
});
+6
View File
@@ -33,6 +33,12 @@ namespace Pets.Systems.Activities
if (!Require(pet, out CMoveToLocation cMoveToLocation)) continue;
if (!Require(pet, out CPosition cPosition)) continue;
if (!Require(pet, out CCurrentSpeed cCurrentSpeed)) continue;
if (cPetInteractingWith.InteractingWith == Entity.Null)
{
EntityManager.RemoveComponent<CPetInteractingWith>(pet);
continue;
}
if (cPetInteractingWith.IsWaitingForDestination)
{
if (Vector3.Distance(cPosition, cMoveToLocation.Location) < 0.1f && cCurrentSpeed.speed < Mod.MinimumSpeedThreshold)
+66 -8
View File
@@ -2,6 +2,7 @@ using System.Collections.Generic;
using System.Linq;
using Kitchen;
using KitchenData;
using KitchenLib.Utils;
using Pets.Components;
using Pets.Components.Status;
using Pets.Customs.Types;
@@ -84,27 +85,84 @@ namespace Pets.Systems
return entitiesInRange;
}
protected bool CanGetTo(Vector3 startingPosition, Vector3 targetPosition, Vector3 targetOffset, out Vector3 targetDestination)
{
private GameObject point1;
private GameObject point2;
protected bool CanGetTo(Vector3 startingPosition, Vector3 targetPosition, Vector3 targetOffset, out Vector3 targetDestination, bool ShowDebugSpheres = false)
{
if (!ShowDebugSpheres)
Mod.Logger.LogInfo("");
if (ShowDebugSpheres)
{
if (point1 != null)
GameObject.Destroy(point1);
if (point2 != null)
GameObject.Destroy(point2);
point1 = GameObject.CreatePrimitive(PrimitiveType.Sphere);
point2 = GameObject.CreatePrimitive(PrimitiveType.Sphere);
point1.transform.position = startingPosition;
point2.transform.position = targetPosition + targetOffset;
point1.transform.localScale = Vector3.one * 0.5f;
point2.transform.localScale = Vector3.one * 0.5f;
GameObject.Destroy(point1.GetComponent<Collider>());
GameObject.Destroy(point2.GetComponent<Collider>());
}
targetDestination = Vector3.zero;
CLayoutRoomTile tile1 = GetTile(targetPosition);
CLayoutRoomTile tile2 = GetTile(targetPosition + targetOffset);
if (tile1.RoomID != tile2.RoomID) return false;
if (tile1.RoomID == 0 || tile2.RoomID == 0)
{
if (ShowDebugSpheres)
{
point1.GetComponent<MeshRenderer>().material = MaterialUtils.GetExistingMaterial("AppleRed");
point2.GetComponent<MeshRenderer>().material = MaterialUtils.GetExistingMaterial("AppleRed");
}
return false;
}
if (tile1.RoomID != tile2.RoomID)
{
if (ShowDebugSpheres)
{
point1.GetComponent<MeshRenderer>().material = MaterialUtils.GetExistingMaterial("AppleRed");
point2.GetComponent<MeshRenderer>().material = MaterialUtils.GetExistingMaterial("AppleRed");
}
return false;
}
NavMesh.CalculatePath(startingPosition, targetPosition + targetOffset, NavMesh.AllAreas, Path);
if (Path.status == NavMeshPathStatus.PathComplete)
targetDestination = targetPosition + targetOffset;
return Path.status == NavMeshPathStatus.PathComplete;
if (Path.status != NavMeshPathStatus.PathComplete)
{
if (ShowDebugSpheres)
{
point1.GetComponent<MeshRenderer>().material = MaterialUtils.GetExistingMaterial("AppleRed");
point2.GetComponent<MeshRenderer>().material = MaterialUtils.GetExistingMaterial("AppleRed");
}
return false;
}
point1.GetComponent<MeshRenderer>().material = MaterialUtils.GetExistingMaterial("AppleGreen");
point2.GetComponent<MeshRenderer>().material = MaterialUtils.GetExistingMaterial("AppleGreen");
return true;
}
protected bool GetOffsetPosition(Vector3 forward, Vector2 offset, out Vector2 success)
{
success = Vector2.zero;
float rotation = Mathf.Atan2(forward.x, forward.z) * Mathf.Rad2Deg;
Mod.Logger.LogInfo("GetOffsetPosition " + rotation);
if (rotation == 0)
success = offset;
if (rotation == 90)
+94
View File
@@ -0,0 +1,94 @@
using System;
using Kitchen;
using KitchenMods;
using Pets.Components;
using Pets.Components.Status;
using Unity.Collections;
using Unity.Entities;
using UnityEngine;
namespace Pets.Systems
{
public class PetStuckCheck : GameSystemBase, IModSystem
{
private EntityQuery _pets;
protected override void Initialise()
{
base.Initialise();
_pets = GetEntityQuery(new QueryHelper().All(typeof(CPet)));
}
protected override void OnUpdate()
{
using NativeArray<Entity> pets = _pets.ToEntityArray(Allocator.Temp);
for (int i = 0; i < pets.Length; i++)
{
Entity pet = pets[i];
if (!Require(pet, out CPet cPet)) continue;
if (!Require(pet, out CPosition cPosition)) continue;
if (!Require(pet, out CMoveToLocation cMoveToLocation)) continue;
if (!Require(pet, out CCurrentSpeed cCurrentSpeed)) continue;
if (Vector3.Distance(cMoveToLocation.Location, cPosition) > 0)
{
if (Require(pet, out CPetStuckChecker cPetStuckChecker))
{
long currentTime = DateTimeOffset.Now.ToUnixTimeSeconds();
if ((currentTime - cPetStuckChecker.LastCheck) < 5) continue;
if (!(Vector3.Distance(cPosition, cPetStuckChecker.LastPosition) < 0.1f))
{
EntityManager.AddComponentData(pet, new CPetStuckChecker
{
LastCheck = currentTime,
LastPosition = cPosition.Position
});
}
else
{
if (!Require(pet, out CDefaultState cDefaultState)) continue;
cPet.State = cDefaultState.State;
EntityManager.SetComponentData(pet, cPet);
if (Has<CPetStuckChecker>(pet))
EntityManager.RemoveComponent<CPetStuckChecker>(pet);
if (Has<CMoveToLocation>(pet))
EntityManager.RemoveComponent<CMoveToLocation>(pet);
if (Has<CCurrentSpeed>(pet))
EntityManager.AddComponentData(pet, new CCurrentSpeed
{
speed = 0
});
if (Require(pet, out CPetInteractingWith cPetInteractingWith))
{
if (cPetInteractingWith.InteractingWith != Entity.Null)
{
EntityManager.RemoveComponent<COccupiedByPet>(cPetInteractingWith.InteractingWith);
EntityManager.RemoveComponent<CPetInteractingWith>(pet);
}
}
EntityManager.RemoveComponent<CMoveToLocation>(pet);
}
}
else
{
EntityManager.AddComponentData(pet, new CPetStuckChecker
{
LastCheck = DateTimeOffset.Now.ToUnixTimeSeconds(),
LastPosition = cPosition.Position
});
}
}
else
{
if (Has<CPetStuckChecker>(pet))
EntityManager.RemoveComponent<CPetStuckChecker>(pet);
}
}
}
}
}