v0.1.2
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@@ -0,0 +1,94 @@
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using System;
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using Kitchen;
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using KitchenMods;
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using Pets.Components;
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using Pets.Components.Status;
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using Unity.Collections;
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using Unity.Entities;
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using UnityEngine;
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namespace Pets.Systems
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{
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public class PetStuckCheck : GameSystemBase, IModSystem
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{
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private EntityQuery _pets;
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protected override void Initialise()
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{
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base.Initialise();
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_pets = GetEntityQuery(new QueryHelper().All(typeof(CPet)));
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}
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protected override void OnUpdate()
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{
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using NativeArray<Entity> pets = _pets.ToEntityArray(Allocator.Temp);
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for (int i = 0; i < pets.Length; i++)
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{
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Entity pet = pets[i];
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if (!Require(pet, out CPet cPet)) continue;
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if (!Require(pet, out CPosition cPosition)) continue;
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if (!Require(pet, out CMoveToLocation cMoveToLocation)) continue;
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if (!Require(pet, out CCurrentSpeed cCurrentSpeed)) continue;
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if (Vector3.Distance(cMoveToLocation.Location, cPosition) > 0)
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{
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if (Require(pet, out CPetStuckChecker cPetStuckChecker))
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{
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long currentTime = DateTimeOffset.Now.ToUnixTimeSeconds();
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if ((currentTime - cPetStuckChecker.LastCheck) < 5) continue;
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if (!(Vector3.Distance(cPosition, cPetStuckChecker.LastPosition) < 0.1f))
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{
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EntityManager.AddComponentData(pet, new CPetStuckChecker
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{
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LastCheck = currentTime,
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LastPosition = cPosition.Position
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});
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}
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else
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{
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if (!Require(pet, out CDefaultState cDefaultState)) continue;
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cPet.State = cDefaultState.State;
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EntityManager.SetComponentData(pet, cPet);
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if (Has<CPetStuckChecker>(pet))
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EntityManager.RemoveComponent<CPetStuckChecker>(pet);
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if (Has<CMoveToLocation>(pet))
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EntityManager.RemoveComponent<CMoveToLocation>(pet);
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if (Has<CCurrentSpeed>(pet))
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EntityManager.AddComponentData(pet, new CCurrentSpeed
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{
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speed = 0
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});
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if (Require(pet, out CPetInteractingWith cPetInteractingWith))
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{
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if (cPetInteractingWith.InteractingWith != Entity.Null)
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{
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EntityManager.RemoveComponent<COccupiedByPet>(cPetInteractingWith.InteractingWith);
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EntityManager.RemoveComponent<CPetInteractingWith>(pet);
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}
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}
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EntityManager.RemoveComponent<CMoveToLocation>(pet);
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}
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}
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else
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{
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EntityManager.AddComponentData(pet, new CPetStuckChecker
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{
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LastCheck = DateTimeOffset.Now.ToUnixTimeSeconds(),
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LastPosition = cPosition.Position
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});
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}
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}
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else
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{
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if (Has<CPetStuckChecker>(pet))
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EntityManager.RemoveComponent<CPetStuckChecker>(pet);
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}
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}
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}
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}
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}
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