v0.1.1
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@@ -1,9 +1,10 @@
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using KitchenMods;
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using Pets.Interfaces;
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using Unity.Collections;
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namespace Pets.Components.Properties
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{
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public struct CActivities : IPetProperty
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public struct CActivities : IPetProperty, IModComponent
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{
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public FixedListInt64 Activities;
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}
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@@ -1,8 +1,9 @@
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using KitchenMods;
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using Pets.Interfaces;
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namespace Pets.Components.Properties
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{
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public struct CLonelyDistance : IPetProperty
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public struct CLonelyDistance : IPetProperty, IModComponent
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{
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public float Distance;
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@@ -1,9 +1,10 @@
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using KitchenMods;
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using Pets.Interfaces;
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using Unity.Collections;
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namespace Pets.Components.Properties
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{
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public struct CPreferredFoods : IPetProperty
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public struct CPreferredFoods : IPetProperty, IModComponent
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{
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public FixedListInt32 PreferredFoods;
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}
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@@ -1,8 +1,9 @@
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using KitchenMods;
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using Pets.Interfaces;
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namespace Pets.Components.Properties
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{
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public struct CRoamNearOwner : IPetProperty
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public struct CRoamNearOwner : IPetProperty, IModComponent
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{
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public float Distance;
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@@ -1,9 +1,10 @@
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using KitchenMods;
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using Pets.Interfaces;
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using UnityEngine;
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namespace Pets.Components.Properties
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{
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public struct CSleepingPositionOffset : IPetProperty
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public struct CSleepingPositionOffset : IPetProperty, IModComponent
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{
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public Vector2 Offset;
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}
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@@ -1,8 +1,9 @@
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using KitchenMods;
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using Pets.Interfaces;
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namespace Pets.Components.Properties
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{
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public struct CStandBackFromFood : IPetProperty
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public struct CStandBackFromFood : IPetProperty, IModComponent
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{
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public float Distance;
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}
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@@ -1,9 +1,10 @@
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using KitchenMods;
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using Pets.Interfaces;
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using Unity.Collections;
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namespace Pets.Components.Properties
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{
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public struct CStapleAppliances : IPetProperty
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public struct CStapleAppliances : IPetProperty, IModComponent
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{
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public FixedListInt64 Appliances;
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}
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