v0.1.1
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@@ -1,9 +1,10 @@
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using KitchenMods;
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using Pets.Interfaces;
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using Unity.Collections;
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namespace Pets.Components.Properties
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{
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public struct CPreferredFoods : IPetProperty
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public struct CPreferredFoods : IPetProperty, IModComponent
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{
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public FixedListInt32 PreferredFoods;
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}
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