v0.1.1
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# Release Notes v0.1.0
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- Fixed loading issues
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[h1]Release Notes v0.1.1[/h1]
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- Fixed loading issues
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using KitchenMods;
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using Pets.Interfaces;
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using Pets.Interfaces;
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using Unity.Collections;
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using Unity.Collections;
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namespace Pets.Components.Properties
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namespace Pets.Components.Properties
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{
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{
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public struct CActivities : IPetProperty
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public struct CActivities : IPetProperty, IModComponent
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{
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{
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public FixedListInt64 Activities;
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public FixedListInt64 Activities;
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}
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}
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using KitchenMods;
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using Pets.Interfaces;
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using Pets.Interfaces;
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namespace Pets.Components.Properties
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namespace Pets.Components.Properties
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{
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{
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public struct CLonelyDistance : IPetProperty
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public struct CLonelyDistance : IPetProperty, IModComponent
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{
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{
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public float Distance;
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public float Distance;
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using KitchenMods;
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using Pets.Interfaces;
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using Pets.Interfaces;
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using Unity.Collections;
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using Unity.Collections;
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namespace Pets.Components.Properties
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namespace Pets.Components.Properties
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{
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{
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public struct CPreferredFoods : IPetProperty
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public struct CPreferredFoods : IPetProperty, IModComponent
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{
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{
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public FixedListInt32 PreferredFoods;
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public FixedListInt32 PreferredFoods;
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}
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}
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@@ -1,8 +1,9 @@
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using KitchenMods;
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using Pets.Interfaces;
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using Pets.Interfaces;
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namespace Pets.Components.Properties
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namespace Pets.Components.Properties
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{
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{
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public struct CRoamNearOwner : IPetProperty
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public struct CRoamNearOwner : IPetProperty, IModComponent
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{
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{
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public float Distance;
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public float Distance;
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@@ -1,9 +1,10 @@
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using KitchenMods;
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using Pets.Interfaces;
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using Pets.Interfaces;
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using UnityEngine;
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using UnityEngine;
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namespace Pets.Components.Properties
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namespace Pets.Components.Properties
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{
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{
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public struct CSleepingPositionOffset : IPetProperty
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public struct CSleepingPositionOffset : IPetProperty, IModComponent
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{
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{
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public Vector2 Offset;
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public Vector2 Offset;
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}
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}
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@@ -1,8 +1,9 @@
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using KitchenMods;
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using Pets.Interfaces;
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using Pets.Interfaces;
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namespace Pets.Components.Properties
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namespace Pets.Components.Properties
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{
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{
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public struct CStandBackFromFood : IPetProperty
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public struct CStandBackFromFood : IPetProperty, IModComponent
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{
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{
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public float Distance;
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public float Distance;
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}
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}
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@@ -1,9 +1,10 @@
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using KitchenMods;
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using Pets.Interfaces;
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using Pets.Interfaces;
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using Unity.Collections;
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using Unity.Collections;
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namespace Pets.Components.Properties
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namespace Pets.Components.Properties
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{
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{
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public struct CStapleAppliances : IPetProperty
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public struct CStapleAppliances : IPetProperty, IModComponent
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{
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{
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public FixedListInt64 Appliances;
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public FixedListInt64 Appliances;
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}
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}
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@@ -2,7 +2,7 @@ using KitchenMods;
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namespace Pets.Interfaces
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namespace Pets.Interfaces
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{
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{
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public interface IPetProperty : IModComponent
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public interface IPetProperty
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{
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{
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}
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}
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@@ -20,7 +20,7 @@ namespace Pets
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{
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{
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public const string MOD_GUID = "com.starfluxgames.pets";
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public const string MOD_GUID = "com.starfluxgames.pets";
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public const string MOD_NAME = "Pets";
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public const string MOD_NAME = "Pets";
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public const string MOD_VERSION = "0.1.0";
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public const string MOD_VERSION = "0.1.1";
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public const string MOD_AUTHOR = "StarFluxGames";
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public const string MOD_AUTHOR = "StarFluxGames";
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public const string MOD_GAMEVERSION = ">=1.1.8";
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public const string MOD_GAMEVERSION = ">=1.1.8";
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