v0.1.3
This commit is contained in:
@@ -12,6 +12,7 @@ namespace Pets.Menus
|
||||
return new PetGridMenu(Pets, container, player, has_back);
|
||||
}
|
||||
|
||||
public List<Pet> Pets = new List<Pet>();
|
||||
public List<Pet> _Pets = new List<Pet>();
|
||||
public List<int> Pets = new List<int>();
|
||||
}
|
||||
}
|
||||
+12
-6
@@ -1,31 +1,37 @@
|
||||
using System.Collections.Generic;
|
||||
using Kitchen;
|
||||
using Kitchen.Modules;
|
||||
using KitchenData;
|
||||
using Pets.Customs.Types;
|
||||
using Pets.Views;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Pets.Menus
|
||||
{
|
||||
public class PetGridMenu : GridMenu<Pet>
|
||||
public class PetGridMenu : GridMenu<int>
|
||||
{
|
||||
public PetGridMenu(List<Pet> items, Transform container, int player, bool has_back) : base(items, container, player, has_back)
|
||||
public PetGridMenu(List<int> items, Transform container, int player, bool has_back) : base(items, container, player, has_back)
|
||||
{
|
||||
}
|
||||
|
||||
protected override int ColumnLength => 3;
|
||||
|
||||
protected override void SetupElement(Pet item, GridMenuElement element)
|
||||
protected override void SetupElement(int item, GridMenuElement element)
|
||||
{
|
||||
element.Set(PrefabSnapshot.GetSnapshot(item.IconPrefab));
|
||||
if (item == 0)
|
||||
{
|
||||
element.Set(Mod.Bundle.LoadAsset<Texture2D>("None"));
|
||||
return;
|
||||
}
|
||||
element.Set(PrefabSnapshot.GetSnapshot(GameData.Main.Get<Pet>(item).IconPrefab));
|
||||
}
|
||||
|
||||
protected override void OnSelect(Pet item)
|
||||
protected override void OnSelect(int item)
|
||||
{
|
||||
if (Player != 0 && item != null)
|
||||
{
|
||||
PetRequestView.PlayerID = Player;
|
||||
PetRequestView.PetID = item.ID;
|
||||
PetRequestView.PetID = item;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Collections.Generic;
|
||||
using Kitchen;
|
||||
using Kitchen.Modules;
|
||||
using KitchenLib;
|
||||
using KitchenLib.Preferences;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Pets.Menus
|
||||
{
|
||||
public class PreferenceMenu<T>: KLMenu<T>
|
||||
{
|
||||
public PreferenceMenu(Transform container, ModuleList module_list) : base(container, module_list)
|
||||
{
|
||||
}
|
||||
|
||||
private Option<bool> petsHaveColliders = new Option<bool>(new List<bool> { true, false }, Mod.manager.GetPreference<PreferenceBool>("petsHaveColliders").Value, new List<string> { "Enabled", "Disabled" });
|
||||
|
||||
public override void Setup(int player_id)
|
||||
{
|
||||
AddLabel("Pet Colliders");
|
||||
New<SpacerElement>(true);
|
||||
AddSelect(petsHaveColliders);
|
||||
petsHaveColliders.OnChanged += delegate (object _, bool result)
|
||||
{
|
||||
Mod.manager.GetPreference<PreferenceBool>("petsHaveColliders").Set(result);
|
||||
};
|
||||
New<SpacerElement>(true);
|
||||
New<SpacerElement>(true);
|
||||
AddButton(base.Localisation["MENU_BACK_SETTINGS"], delegate(int i)
|
||||
{
|
||||
Mod.manager.Save();
|
||||
RequestPreviousMenu();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user