Initial Commit
This commit is contained in:
@@ -0,0 +1,99 @@
|
||||
using System.Collections.Generic;
|
||||
using Kitchen;
|
||||
using KitchenMods;
|
||||
using Pets.Components.Properties;
|
||||
using Pets.Components.Status;
|
||||
using Pets.Enums;
|
||||
using Unity.Collections;
|
||||
using Unity.Entities;
|
||||
using UnityEngine;
|
||||
using Random = UnityEngine.Random;
|
||||
|
||||
namespace Pets.Systems.Activities
|
||||
{
|
||||
public class PetEatActivity : PetActivitySystem, IModSystem
|
||||
{
|
||||
protected override PetState StateForUpdate => PetState.Eat;
|
||||
|
||||
private EntityQuery _food;
|
||||
|
||||
protected override void Initialise()
|
||||
{
|
||||
base.Initialise();
|
||||
_food = GetEntityQuery(new QueryHelper().All(typeof(CItemProvider), typeof(CPosition)).None(typeof(COccupiedByPet)));
|
||||
}
|
||||
|
||||
protected override bool IsPossible(ActivityData data)
|
||||
{
|
||||
if (_food.CalculateEntityCount() == 0) return false;
|
||||
|
||||
using NativeArray<Entity> food = _food.ToEntityArray(Allocator.Temp);
|
||||
|
||||
Dictionary<float, Entity> ValidFood = GetAllEntitiesInRange(food, data.PetPosition);
|
||||
|
||||
bool foundFood = false;
|
||||
|
||||
foreach (float distance in ValidFood.Keys)
|
||||
{
|
||||
Entity foodEntity = ValidFood[distance];
|
||||
|
||||
float offset = 0;
|
||||
|
||||
if (Require(data.Pet, out CStandBackFromFood cStandBackFromFood))
|
||||
offset = cStandBackFromFood.Distance;
|
||||
|
||||
if (Require(data.Pet, out CPreferredFoods cPreferredFoods))
|
||||
{
|
||||
if (Require(foodEntity, out CItemProvider cItemProvider))
|
||||
{
|
||||
if (!cPreferredFoods.PreferredFoods.Contains(cItemProvider.ProvidedItem)) continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (!Require(foodEntity, out CPosition cFoodPosition)) continue;
|
||||
|
||||
Vector3 targetPos = Vector3.zero;
|
||||
|
||||
if (!CanGetTo(data.PetPosition, cFoodPosition, new Vector3(1 + offset, 0, 0), out targetPos))
|
||||
if (!CanGetTo(data.PetPosition, cFoodPosition, new Vector3(-1 - offset, 0, 0), out targetPos))
|
||||
if (!CanGetTo(data.PetPosition, cFoodPosition, new Vector3(0, 0, 1 + offset), out targetPos))
|
||||
if (!CanGetTo(data.PetPosition, cFoodPosition, new Vector3(0, 0, -1 - offset), out targetPos))
|
||||
continue;
|
||||
|
||||
foundFood = true;
|
||||
TargetPosition = targetPos;
|
||||
TargetEntity = foodEntity;
|
||||
TargetForward = cFoodPosition;
|
||||
break;
|
||||
}
|
||||
|
||||
return foundFood;
|
||||
}
|
||||
|
||||
private Entity TargetEntity;
|
||||
private CPosition TargetPosition;
|
||||
private CPosition TargetForward;
|
||||
|
||||
protected override bool Perform(ActivityData data)
|
||||
{
|
||||
if (!Require(TargetEntity, out CPosition cBedPosition)) return false;
|
||||
|
||||
EntityManager.AddComponentData(data.Pet, new CMoveToLocation
|
||||
{
|
||||
Location = TargetPosition,
|
||||
StoppingDistance = 0,
|
||||
DesiredFacing = TargetForward
|
||||
});
|
||||
|
||||
EntityManager.AddComponentData(TargetEntity, new COccupiedByPet());
|
||||
EntityManager.AddComponentData(data.Pet, new CPetInteractingWith
|
||||
{
|
||||
InteractingWith = TargetEntity,
|
||||
TimeToFinish = Random.Range(5, 15),
|
||||
IsWaitingForDestination = true
|
||||
});
|
||||
|
||||
return HasComponent<CPetInteractingWith>(data.Pet) && HasComponent<CMoveToLocation>(data.Pet) && HasComponent<COccupiedByPet>(TargetEntity);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user