Initial Commit
This commit is contained in:
@@ -0,0 +1,81 @@
|
||||
using Kitchen;
|
||||
using KitchenData;
|
||||
using KitchenMods;
|
||||
using Pets.Components;
|
||||
using Pets.Components.Creation;
|
||||
using Pets.Customs.Types;
|
||||
using Pets.Enums;
|
||||
using Pets.Interfaces;
|
||||
using Unity.Collections;
|
||||
using Unity.Entities;
|
||||
|
||||
namespace Pets.Systems.Creation
|
||||
{
|
||||
[UpdateAfter(typeof(EnsureLinkedPets))]
|
||||
public class SpawnPets : GameSystemBase, IModSystem
|
||||
{
|
||||
private EntityQuery _players;
|
||||
|
||||
protected override void Initialise()
|
||||
{
|
||||
base.Initialise();
|
||||
_players = GetEntityQuery(new QueryHelper().All(typeof(CPlayer), typeof(CRequiresPet)).None(typeof(CLinkedPet)));
|
||||
}
|
||||
|
||||
protected override void OnUpdate()
|
||||
{
|
||||
NativeArray<Entity> players = _players.ToEntityArray(Allocator.Temp);
|
||||
|
||||
foreach (Entity player in players)
|
||||
{
|
||||
if (!Require(player, out CRequiresPet cRequiresPet)) continue;
|
||||
if (!Require(player, out CPosition cPosition)) continue;
|
||||
if (!GameData.Main.TryGet(cRequiresPet.PetType, out Pet petType)) continue;
|
||||
|
||||
Entity pet = EntityManager.CreateEntity();
|
||||
|
||||
int LinkID = UnityEngine.Random.Range(-100000, 100000);
|
||||
|
||||
EntityManager.AddComponentData(pet, new CPet
|
||||
{
|
||||
Owner = player,
|
||||
State = petType.DefaultState,
|
||||
PetLinkId = LinkID,
|
||||
PetType = petType.ID
|
||||
});
|
||||
EntityManager.AddComponentData(pet, new CPosition(cPosition));
|
||||
|
||||
EntityManager.AddComponentData(pet, new CRequiresView
|
||||
{
|
||||
Type = petType.ViewType,
|
||||
PhysicsDriven = true
|
||||
});
|
||||
EntityManager.AddComponentData(pet, new CDoNotPersist());
|
||||
EntityManager.AddComponentData(pet, new CIsInteractive());
|
||||
EntityManager.AddComponentData(pet, new CCanBePetted());
|
||||
EntityManager.AddComponentData(pet, new CPersistThroughSceneChanges());
|
||||
|
||||
|
||||
EntityCommandBuffer ecb = new EntityCommandBuffer(Allocator.Temp);
|
||||
foreach (IPetProperty property in petType.Properties)
|
||||
{
|
||||
ecb.AddComponent(pet, (dynamic)property);
|
||||
}
|
||||
|
||||
ecb.AddComponent(pet, new CDefaultState(petType.DefaultState));
|
||||
|
||||
ecb.Playback(EntityManager);
|
||||
|
||||
EntityManager.AddComponentData(player, new CLinkedPet
|
||||
{
|
||||
PetType = cRequiresPet.PetType,
|
||||
PetEntity = pet,
|
||||
PetLinkId = LinkID
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
players.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user