Initial Commit

This commit is contained in:
Lachlan Leone
2024-01-20 20:00:35 +11:00
commit d78ae93c97
70 changed files with 3212 additions and 0 deletions
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using System.Collections.Generic;
using Controllers;
using Kitchen;
using Kitchen.Modules;
using KitchenMods;
using MessagePack;
using Pets.Components;
using Pets.Components.Menu;
using Pets.Menus;
using Unity.Collections;
using Unity.Entities;
using UnityEngine;
namespace Pets.Views
{
public class PetEditorView : ResponsiveObjectView<PetEditorView.ViewData, PetEditorView.ResponseData>, IInputConsumer
{
public class UpdateView : ResponsiveViewSystemBase<ViewData, ResponseData>, IModSystem
{
EntityQuery Views;
protected override void Initialise()
{
base.Initialise();
Views = GetEntityQuery(typeof(CPetEditorInfo), typeof(CLinkedView));
}
protected override void OnUpdate()
{
using NativeArray<Entity> entities = Views.ToEntityArray(Allocator.Temp);
using NativeArray<CLinkedView> views = Views.ToComponentDataArray<CLinkedView>(Allocator.Temp);
using NativeArray<CPetEditorInfo> infos = Views.ToComponentDataArray<CPetEditorInfo>(Allocator.Temp);
foreach (Entity entity in entities)
{
if (!Require(entity, out CLinkedView cLinkedView)) continue;
if (!Require(entity, out CPetEditorInfo cPetEditorInfo)) continue;
SendUpdate(cLinkedView.Identifier, new ViewData
{
Player = cPetEditorInfo.Player.PlayerID
});
ResponseData result = default(ResponseData);
if (ApplyUpdates(cLinkedView, (data) => { result = data; }, only_final_update: true))
{
cPetEditorInfo.IsComplete = result.IsComplete;
Set(entity, cPetEditorInfo);
Entity stateRequest = EntityManager.CreateEntity();
EntityManager.AddComponentData(stateRequest, new CRequestStateChange
{
PlayerID = result.PlayerID,
StateID = result.Option
});
}
}
}
}
[MessagePackObject(false)]
public struct ViewData : IViewData, IViewResponseData, IViewData.ICheckForChanges<ViewData>
{
[Key(0)]
public int Player;
public bool IsChangedFrom(ViewData check)
{
return Player != check.Player;
}
}
[MessagePackObject(false)]
public struct ResponseData : IResponseData, IViewResponseData
{
[Key(0)]
public bool IsComplete;
[Key(1)]
public int Option;
[Key(2)]
public int PlayerID;
}
private struct MenuStackElement
{
public GridMenuEditorConfig Config;
public int Index;
}
public GridMenuEditorConfig rootMenuConfig;
public Transform container;
private EditorGridMenu _gridMenu;
private int _playerID;
private InputLock.Lock _lock;
private bool _isComplete;
private readonly Stack<MenuStackElement> _menuStack = new Stack<MenuStackElement>();
private int _option;
private void CloseMenu()
{
if (_menuStack.Count > 1)
{
int index = _menuStack.Pop().Index;
MenuStackElement menuStackElement = _menuStack.Pop();
SetNewMenu(menuStackElement.Config, index, menuStackElement.Index);
}
else
{
Remove();
}
}
private void SetNewMenu(GridMenuEditorConfig menu, int newIndex, int previousIndex)
{
_gridMenu?.Destroy();
_gridMenu = menu.Instantiate(delegate (int result)
{
_option = result;
CloseMenu();
}, container, _playerID, _menuStack.Count > 0);
_gridMenu.OnRequestMenu += delegate (GridMenuConfig c)
{
if (c is GridMenuEditorConfig cApp)
SetNewMenu(cApp, 0, _gridMenu?.SelectedIndex() ?? 0);
};
_gridMenu.OnGoBack += CloseMenu;
_gridMenu.SelectByIndex(newIndex);
_menuStack.Push(new MenuStackElement
{
Config = menu,
Index = previousIndex
});
}
protected override void UpdateData(ViewData data)
{
if (InputSourceIdentifier.DefaultInputSource == null) return;
if (!Players.Main.Get(data.Player).IsLocalUser)
{
gameObject.SetActive(value: false);
return;
}
gameObject.SetActive(value: true);
_option = 0;
InitialiseForPlayer(data.Player);
}
private void InitialiseForPlayer(int player)
{
LocalInputSourceConsumers.Register(this);
if (_lock.Type != 0)
InputSourceIdentifier.DefaultInputSource.ReleaseLock(_playerID, _lock);
_playerID = player;
SetNewMenu(rootMenuConfig, 0, 0);
_lock = InputSourceIdentifier.DefaultInputSource.SetInputLock(_playerID, PlayerLockState.NonPause);
}
public override void Remove()
{
_isComplete = true;
InputSourceIdentifier.DefaultInputSource.ReleaseLock(_playerID, _lock);
base.Remove();
}
private void OnDestroy()
{
LocalInputSourceConsumers.Remove(this);
}
public InputConsumerState TakeInput(int playerID, InputState state)
{
if (_playerID == 0 || playerID != _playerID) return InputConsumerState.NotConsumed;
if (state.MenuTrigger == ButtonState.Pressed)
{
_isComplete = true;
InputSourceIdentifier.DefaultInputSource.ReleaseLock(_playerID, _lock);
return InputConsumerState.Terminated;
}
if (_gridMenu != null && !_gridMenu.HandleInteraction(state) && state.MenuCancel == ButtonState.Pressed)
{
CloseMenu();
}
return !_isComplete ? InputConsumerState.Consumed : InputConsumerState.Terminated;
}
public override bool HasStateUpdate(out IResponseData state)
{
state = null;
if (_isComplete)
{
state = new ResponseData
{
IsComplete = _isComplete,
Option = _option,
PlayerID = _playerID
};
}
return _isComplete;
}
}
}
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using System;
using Kitchen;
using KitchenMods;
using MessagePack;
using Pets.Components;
using Pets.Systems;
using Unity.Collections;
using Unity.Entities;
namespace Pets.Views
{
public class PetRequestView : UpdatableObjectView<PetRequestView.ViewData>, ISpecificViewResponse
{
public class UpdateView : ResponsiveViewSystemBase<ViewData, ResponseData>, IModSystem
{
EntityQuery Query;
protected override void Initialise()
{
base.Initialise();
Query = GetEntityQuery(typeof(CLinkedView), typeof(SPetRequestView));
}
protected override void OnUpdate()
{
using NativeArray<CLinkedView> linkedViews = Query.ToComponentDataArray<CLinkedView>(Allocator.Temp);
foreach (CLinkedView view in linkedViews)
{
SendUpdate(view.Identifier, new ViewData());
if (ApplyUpdates(view.Identifier, PerformUpdateWithResponse, only_final_update: false)) { }
}
}
private void PerformUpdateWithResponse(ResponseData data)
{
PetSelector.Main.CreatePlayerRequest(data.PlayerID, data.PetID);
}
}
[MessagePackObject(false)]
public class ViewData : ISpecificViewData, IViewData.ICheckForChanges<ViewData>
{
public IUpdatableObject GetRelevantSubview(IObjectView view)
{
return view.GetSubView<PetRequestView>();
}
public bool IsChangedFrom(ViewData check)
{
return true;
}
}
[MessagePackObject(false)]
public class ResponseData : IResponseData, IViewResponseData
{
[Key(0)]
public int PlayerID;
[Key(1)]
public int PetID;
}
private Action<IResponseData, Type> Callback;
public static int PlayerID = 0;
public static int PetID = 0;
public ResponseData Cache;
protected override void UpdateData(ViewData data)
{
Cache ??= new ResponseData();
if (Cache.PlayerID != PlayerID || Cache.PetID != PetID)
{
Cache.PlayerID = PlayerID;
Cache.PetID = PetID;
if (Callback != null)
Callback.Invoke(Cache, typeof(ResponseData));
}
}
public void SetCallback(Action<IResponseData, Type> callback)
{
Callback = callback;
}
}
}
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using System;
using Controllers;
using Kitchen;
using KitchenData;
using KitchenMods;
using MessagePack;
using Pets.Components;
using Pets.Enums;
using TMPro;
using Unity.Collections;
using Unity.Entities;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.VFX;
namespace Pets.Views
{
public class PetView : UpdatableObjectView<PetView.ViewData>, ISpecificViewResponse
{
public NavMeshAgent agent;
public Animator animator;
public VisualEffect vfx;
public GameObject warningIcon;
public TextMeshPro label;
public override void SetPosition(UpdateViewPositionData pos)
{
if (!pos.Force && !((transform.localPosition - pos.Position).Chebyshev() > 0.5f)) return;
base.SetPosition(pos);
agent.Warp(pos.Position);
}
protected override void UpdatePosition() { }
public class UpdateView : ResponsiveViewSystemBase<ViewData, ResponseData>, IModSystem
{
private EntityQuery _pets;
protected override void Initialise()
{
base.Initialise();
_pets = GetEntityQuery(typeof(CLinkedView), typeof(CPet));
}
protected override void OnUpdate()
{
NativeArray<Entity> pets = _pets.ToEntityArray(Allocator.Temp);
foreach (Entity pet in pets)
{
if (!Require(pet, out CLinkedView cLinkedView) || !Require(pet, out CPet cPet) || !Require(pet, out CPosition cPosition)) continue;
Vector3 TargetPosition = Vector3.zero;
Vector3 PreferedFacingDirection = Vector3.zero;
float StopDistance = 0;
bool ShouldMove = false;
int RequestingInputSource = 0;
if (Require(pet, out CMoveToLocation cMoveToLocation))
{
TargetPosition = cMoveToLocation.Location;
PreferedFacingDirection = cMoveToLocation.DesiredFacing;
StopDistance = cMoveToLocation.StoppingDistance;
ShouldMove = true;
}
if (Require(pet, out CRequestNameChange cRequestNameChange) && !cRequestNameChange.IsTriggered)
{
RequestingInputSource = cRequestNameChange.Source;
cRequestNameChange.IsTriggered = true;
EntityManager.AddComponentData(pet, cRequestNameChange);
}
SendUpdate(cLinkedView, new ViewData
{
TargetPosition = TargetPosition,
StopDistance = StopDistance,
IsMoving = ShouldMove,
PreferedFacingDirection = PreferedFacingDirection,
State = cPet.State,
RequestingInputSource = RequestingInputSource,
PetName = cPet.PetName.Value
});
if (ApplyUpdates(cLinkedView, (data) =>
{
EntityManager.AddComponentData(pet, new CCurrentSpeed
{
speed = data.Speed
});
if (data.UpdateName)
{
if (!Require(pet, out CPet cPet)) return;
cPet.PetName = data.PetName;
if (Require(pet, out CDefaultState cDefaultState))
cPet.State = cDefaultState.State;
EntityManager.AddComponentData(pet, cPet);
}
if (Has<CRequestNameChange>(pet))
{
EntityManager.RemoveComponent<CRequestNameChange>(pet);
}
}, only_final_update: false)) { }
}
pets.Dispose();
}
}
[MessagePackObject(false)]
public class ViewData : ISpecificViewData, IViewData.ICheckForChanges<ViewData>
{
public IUpdatableObject GetRelevantSubview(IObjectView view)
{
return view.GetSubView<PetView>();
}
public bool IsChangedFrom(ViewData check)
{
return true;
}
[Key(0)] public bool IsMoving;
[Key(1)] public Vector3 TargetPosition;
[Key(2)] public float StopDistance;
[Key(3)] public Vector3 PreferedFacingDirection;
[Key(4)] public PetState State;
[Key(5)] public int RequestingInputSource;
[Key(6)] public string PetName;
}
[MessagePackObject(false)]
public class ResponseData : IResponseData, IViewResponseData
{
[Key(0)] public float Speed;
[Key(1)] public string PetName;
[Key(2)] public bool UpdateName;
}
private static readonly int Speed = Animator.StringToHash("Speed");
private static readonly int Eating = Animator.StringToHash("Eating");
private static readonly int Sleeping = Animator.StringToHash("Sleeping");
private ViewData Data;
protected override void UpdateData(ViewData viewData)
{
Data = viewData;
if (Data == null) return;
if (Data.RequestingInputSource == InputSourceIdentifier.Identifier)
{
TextInputView.RequestTextInput(base.Localisation["INPUT_TITLE_RENAME_RESTAURANT"], "", 24, HandleNewName);
}
}
private void HandleNewName(TextInputView.TextInputState state, string result)
{
if (state != TextInputView.TextInputState.TextEntryComplete) return;
Cache ??= new ResponseData();
Cache.PetName = result;
Cache.UpdateName = true;
if (Callback != null)
Callback?.Invoke(Cache, typeof(ResponseData));
}
private Action<IResponseData, Type> Callback;
public void SetCallback(Action<IResponseData, Type> callback)
{
Callback = callback;
}
public ResponseData Cache;
private void Update()
{
if (Data == null) return;
Cache ??= new ResponseData();
if (Data.PetName == Cache.PetName)
Cache.UpdateName = false;
if (agent != null)
{
if (Cache.Speed != agent.velocity.magnitude)
{
Cache.Speed = agent.velocity.magnitude;
if (Callback != null)
Callback.Invoke(Cache, typeof(ResponseData));
}
if (Data.TargetPosition != Vector3.zero && Data.IsMoving)
{
agent.stoppingDistance = Data.StopDistance;
agent.SetDestination(Data.TargetPosition);
}
if (agent.remainingDistance <= agent.stoppingDistance && Data.PreferedFacingDirection != Vector3.zero)
{
transform.rotation = Quaternion.LookRotation(Data.PreferedFacingDirection - transform.position, Vector3.up);
}
}
if (animator != null && agent != null)
{
animator.SetFloat(Speed, agent.velocity.magnitude);
animator.SetBool(Eating, Data.State == PetState.Eat && agent.velocity.magnitude < Mod.MinimumSpeedThreshold);
animator.SetBool(Sleeping, Data.State == PetState.Sleep && agent.velocity.magnitude < Mod.MinimumSpeedThreshold);
}
if (vfx != null)
vfx.enabled = Data.State == PetState.Sleep && agent.velocity.magnitude < Mod.MinimumSpeedThreshold;
if (warningIcon != null)
warningIcon.SetActive(Data.State is PetState.Error);
if (label != null)
{
label.font = GameData.Main.GlobalLocalisation.Fonts[KitchenData.Font.Default];
label.text = Data.PetName;
}
}
}
}