Files
Pets-Public/Components/Status/CPetInteractingWith.cs
Lachlan Leone d78ae93c97 Initial Commit
2024-01-20 20:00:35 +11:00

13 lines
309 B
C#

using KitchenMods;
using Unity.Entities;
namespace Pets.Components.Status
{
public struct CPetInteractingWith : IComponentData, IModComponent
{
public Entity InteractingWith;
public long StartTime;
public long TimeToFinish;
public bool IsWaitingForDestination;
}
}