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2026-04-05 18:57:16 +10:00
using System.Collections.Generic;
using Easter2025.Components;
using Easter2025.Customs.Generics;
using Easter2025.Utilies;
using KitchenData;
using KitchenLib.References;
using KitchenLib.Utils;
using Unity.Collections;
using UnityEngine;
namespace Easter2025.Customs.Items
{
public class CookedHotCrossBun : GenericStackableItem
{
public override string UniqueNameID => "CookedHotCrossBun";
public override GameObject Prefab => Mod.Bundle.LoadAsset<GameObject>("CookedHotCrossBun").AssignMaterialsByNames();
public override Appliance DedicatedProvider => GDOReferences.HotCrossBunsProvider;
public override List<IItemProperty> Properties => new List<IItemProperty>
{
new CHiddenBurnProcess
{
Result = new FixedListInt64
{
GDOReferences.FlamingHotCrossBun.ID
},
BurnableSurfaces = new FixedListInt64
{
ApplianceReferences.Hob,
ApplianceReferences.HobDanger,
ApplianceReferences.HobSafe,
ApplianceReferences.HobStarting,
},
BurnTimeInSeconds = 15
}
};
public override List<Item.ItemProcess> Processes => new()
{
new Item.ItemProcess
{
Process = GDOReferences.Chop,
Duration = 1,
Result = GDOReferences.CutCookedHotCrossBun
}
};
}
}