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2026-04-05 18:57:16 +10:00
using System.Collections.Generic;
using System.Linq;
using Easter2025.Utilies;
using Kitchen;
using KitchenData;
using KitchenMods;
using Unity.Collections;
using Unity.Entities;
using UnityEngine;
namespace Easter2025.Systems
{
public class DishLockedDecor : StartOfDaySystem, IModSystem
{
private EntityQuery _CurrentMenuItems;
protected override void Initialise()
{
base.Initialise();
_CurrentMenuItems = base.GetEntityQuery(typeof(CMenuItem), typeof(CAvailableIngredient));
}
private static Dictionary<int, List<Decor>> Decor = new Dictionary<int, List<Decor>>
{
{
GDOReferences.DishDyedEggs.ID, new List<Decor>
{
GDOReferences.EggWallpaper,
GDOReferences.GalaxyEggsWallpaper,
}
}
};
protected override void OnUpdate()
{
foreach (Decor decor in Decor.Keys.SelectMany(id => Decor[id]))
{
decor.IsAvailable = false;
}
using (NativeArray<Entity> CurrentMenuItems = _CurrentMenuItems.ToEntityArray(Allocator.Temp))
{
foreach (Entity CurrentMenuItem in CurrentMenuItems)
{
if (!Require(CurrentMenuItem, out CMenuItem cMenuItem)) continue;
if (!Decor.ContainsKey(cMenuItem.SourceDish)) continue;
foreach (Decor decor in Decor[cMenuItem.SourceDish])
{
decor.IsAvailable = true;
}
}
}
}
}
}