20 lines
760 B
C#
20 lines
760 B
C#
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using System.Collections.Generic;
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using Easter2025.Customs.Generics;
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using Easter2025.Utilies;
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using KitchenData;
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using KitchenLib.Utils;
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using UnityEngine;
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namespace Easter2025.Customs.Items
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{
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public class WrapperRoll : GenericStackableItem
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{
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public override string UniqueNameID => "WrapperRoll";
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public override GameObject Prefab => Mod.Bundle.LoadAsset<GameObject>("WrapperRoll").AssignMaterialsByNames();
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public override int SplitCount => 999;
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public override bool AllowSplitMerging => true;
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public override bool PreventExplicitSplit => true;
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public override Item SplitSubItem => GDOReferences.Wrapper;
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public override Appliance DedicatedProvider => GDOReferences.WrapperProvider;
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}
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}
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