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TheGreatEggscape-Public/Customs/Items/RedShell.cs
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2026-04-05 18:57:16 +10:00
using Easter2025.Customs.Generics;
using KitchenLib.Customs;
using KitchenLib.Utils;
using UnityEngine;
namespace Easter2025.Customs.Items
{
public class RedShell : GenericStackableItem
{
public override string UniqueNameID => "RedShell";
public override GameObject Prefab => Mod.Bundle.LoadAsset<GameObject>("RedShell").AssignMaterialsByNames();
}
}