Initial Commit
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using System.Collections.Generic;
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using Easter2025.Utilies;
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using KitchenData;
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using KitchenLib.Customs;
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using KitchenLib.Utils;
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using UnityEngine;
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namespace Easter2025.Customs.Dishes
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{
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public class DishDyedEggs : CustomDish
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{
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public override string UniqueNameID => "DishDyedEggs";
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public override UnlockGroup UnlockGroup => UnlockGroup.Dish;
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public override CardType CardType => CardType.Default;
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public override DishCustomerChange CustomerMultiplier => DishCustomerChange.SmallDecrease;
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public override DishType Type => DishType.Base;
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public override int Difficulty => 2;
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public override List<string> StartingNameSet => new()
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{
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"Cracked & Colored",
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"Egg-streme Makeover",
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"Pastel & Protein",
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"Yolk and Dye",
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"Hue's Hungry?",
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};
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public override HashSet<Item> MinimumIngredients => new()
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{
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GDOReferences.Pot,
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GDOReferences.Water,
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GDOReferences.Egg,
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GDOReferences.RedDye,
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GDOReferences.GreenDye,
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GDOReferences.BlueDye,
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};
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public override HashSet<Process> RequiredProcesses => new()
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{
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GDOReferences.Cook,
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};
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public override GameObject IconPrefab => Mod.Bundle.LoadAsset<GameObject>("DyedEggsIcon").AssignMaterialsByNames();
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public override bool IsMainThatDoesNotNeedPlates => true;
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public override List<Dish.MenuItem> ResultingMenuItems => new()
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{
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new Dish.MenuItem
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{
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Item = GDOReferences.RedEgg,
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Phase = MenuPhase.Main,
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Weight = 1,
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DynamicMenuType = DynamicMenuType.Static,
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DynamicMenuIngredient = null
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},
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new Dish.MenuItem
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{
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Item = GDOReferences.GreenEgg,
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Phase = MenuPhase.Main,
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Weight = 1,
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DynamicMenuType = DynamicMenuType.Static,
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DynamicMenuIngredient = null
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},
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new Dish.MenuItem
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{
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Item = GDOReferences.BlueEgg,
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Phase = MenuPhase.Main,
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Weight = 1,
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DynamicMenuType = DynamicMenuType.Static,
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DynamicMenuIngredient = null
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}
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};
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public override bool IsAvailableAsLobbyOption => true;
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public override List<(Locale, UnlockInfo)> InfoList => CenteralLang.Unlocks.DyedEggs;
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public override Dictionary<Locale, string> Recipe => CenteralLang.Recipes.DyedEggs;
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}
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}
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