Initial Commit
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using System.Collections.Generic;
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using Easter2025.Utilies;
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using KitchenData;
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using KitchenLib.Customs;
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using KitchenLib.Utils;
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using UnityEngine;
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namespace Easter2025.Customs.Dishes
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{
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public class DishHotCrossBun : CustomDish
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{
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public override string UniqueNameID => "DishHotCrossBun";
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public override UnlockGroup UnlockGroup => UnlockGroup.Dish;
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public override CardType CardType => CardType.Default;
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public override DishCustomerChange CustomerMultiplier => DishCustomerChange.SmallDecrease;
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public override DishType Type => DishType.Starter;
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public override int Difficulty => 1;
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public override List<string> StartingNameSet => new()
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{
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"Bun Intended",
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"Too Hot to Cross",
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"Criss Cross Delish",
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"Bun Appétit",
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"Rise and Cross",
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};
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public override HashSet<Item> MinimumIngredients => new()
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{
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GDOReferences.RawHotCrossBun,
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GDOReferences.Butter,
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};
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public override HashSet<Process> RequiredProcesses => new()
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{
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GDOReferences.Cook,
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GDOReferences.Chop,
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};
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public override GameObject IconPrefab => Mod.Bundle.LoadAsset<GameObject>("HotCrossBunIcon").AssignMaterialsByNames();
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public override List<Dish.MenuItem> ResultingMenuItems => new()
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{
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new Dish.MenuItem
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{
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Item = GDOReferences.HotCrossBun,
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Phase = MenuPhase.Starter,
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Weight = 1,
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DynamicMenuType = DynamicMenuType.Static,
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DynamicMenuIngredient = null
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}
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};
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public override List<Unlock> HardcodedRequirements => new List<Unlock>
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{
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GDOReferences.DishDyedEggs
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};
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public override bool IsAvailableAsLobbyOption => Mod.ENABLE_ADDITIONAL_LOBBY_DISHES;
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public override List<(Locale, UnlockInfo)> InfoList => CenteralLang.Unlocks.HotCrossBuns;
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public override Dictionary<Locale, string> Recipe => CenteralLang.Recipes.HotCrossBuns;
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}
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}
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