Initial Commit
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using System.Collections.Generic;
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using Easter2025.Components;
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using Easter2025.Customs.Generics;
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using Easter2025.Utilies;
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using Easter2025.Views;
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using Kitchen;
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using KitchenData;
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using KitchenLib.Utils;
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using UnityEngine;
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namespace Easter2025.Customs.ItemGroups
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{
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public class RedEgg : GenericStackableItemGroup
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{
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public override string UniqueNameID => "RedEgg";
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public override GameObject Prefab => Mod.Bundle.LoadAsset<GameObject>("RedEgg").AssignMaterialsByNames();
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public override Item DirtiesTo => GDOReferences.RedShell;
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public override List<ItemGroupView.ColourBlindLabel> Labels => new List<ItemGroupView.ColourBlindLabel>
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{
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new ItemGroupView.ColourBlindLabel
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{
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Item = GDOReferences.RedDye,
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Text = "R"
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}
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};
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public override List<Item.ItemProcess> Processes => new List<Item.ItemProcess>
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{
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new Item.ItemProcess
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{
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Process = GDOReferences.Chop,
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Duration = 1,
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Result = GDOReferences.RedSlicedEgg
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}
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};
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public override List<IItemProperty> Properties => new List<IItemProperty>
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{
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new CEggBasket.CanPlaceInBasket(),
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new CEgg()
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};
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public override ItemValue ItemValue => ItemValue.SideMedium;
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public override List<ItemGroup.ItemSet> Sets => new()
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{
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new ItemGroup.ItemSet
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{
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Items = new List<Item>
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{
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GDOReferences.RedDye,
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GDOReferences.BoiledEgg
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},
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Min = 2,
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Max = 2
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}
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};
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public override void OnRegister(ItemGroup gameDataObject)
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{
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base.OnRegister(gameDataObject);
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gameDataObject.Prefab.AddComponent<ColourBlindMode>().Element = gameDataObject.Prefab.GetChild("Circle");
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TootieEggs tootieEggsView = gameDataObject.Prefab.AddComponent<TootieEggs>();
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tootieEggsView.TootieEgg = gameDataObject.Prefab.GetChild("TootieEgg");
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tootieEggsView.NormalEgg = gameDataObject.Prefab.GetChild("Egg_1");
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gameDataObject.Prefab.GetChild("TootieEgg").SetActive(false);
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}
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}
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}
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