Initial Commit
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using Easter2025.Components;
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using Kitchen;
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using KitchenLib.References;
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using KitchenMods;
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using MessagePack;
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using Unity.Collections;
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using Unity.Entities;
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using UnityEngine;
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namespace Easter2025.Views
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{
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public class BushView : UpdatableObjectView<BushView.ViewData>
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{
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public class UpdateView : IncrementalViewSystemBase<ViewData>, IModSystem
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{
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private EntityQuery Views;
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private EntityQuery _ShouldShake;
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protected override void Initialise()
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{
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base.Initialise();
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Views = GetEntityQuery(new QueryHelper().All(typeof(CEggBush), typeof(CLinkedView)));
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_ShouldShake = GetEntityQuery(typeof(CShouldShakeBushes));
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}
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protected override void OnUpdate()
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{
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using var entities = Views.ToEntityArray(Allocator.Temp);
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using var views = Views.ToComponentDataArray<CLinkedView>(Allocator.Temp);
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for (var i = 0; i < views.Length; i++)
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{
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var entity = entities[i];
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var view = views[i];
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if (Require(entity, out CCanHideItem cCanHideItem))
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{
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SendUpdate(view, new ViewData
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{
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ShouldShake = !_ShouldShake.IsEmpty && cCanHideItem.HiddenItem != 0
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});
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}
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}
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}
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}
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[MessagePackObject(false)]
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public struct ViewData : ISpecificViewData, IViewData.ICheckForChanges<ViewData>
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{
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[Key(0)] public bool ShouldShake;
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public IUpdatableObject GetRelevantSubview(IObjectView view) => view.GetSubView<BushView>();
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public bool IsChangedFrom(ViewData cached)
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{
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return ShouldShake != cached.ShouldShake;
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}
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}
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public Animator Animator;
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protected override void UpdateData(ViewData view_data)
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{
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Animator.SetBool("IsShaking", view_data.ShouldShake);
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}
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}
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}
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