using System.Collections.Generic; using Kitchen; using KitchenData; using KitchenLib.Customs; namespace Easter2025.Customs.Generics { public abstract class GenericSceneAppliance : CustomAppliance { public override List Properties => new List { new CImmovable(), new CStatic() }; public override bool IsNonInteractive => true; public override bool IsPurchasable => false; public override bool PreventSale => false; } }