Files
Lachlan Leone c3a5153a56 Initial Commit
2026-04-05 18:57:16 +10:00

37 lines
1.2 KiB
C#

using System.Collections.Generic;
using Easter2025.Components;
using Easter2025.Customs.Generics;
using Easter2025.Utilies;
using KitchenData;
using KitchenLib.References;
using KitchenLib.Utils;
using Unity.Collections;
using UnityEngine;
namespace Easter2025.Customs.Items
{
public class CutCookedHotCrossBun : GenericStackableItem
{
public override string UniqueNameID => "CutCookedHotCrossBun";
public override GameObject Prefab => Mod.Bundle.LoadAsset<GameObject>("CutCookedHotCrossBun").AssignMaterialsByNames();
public override List<IItemProperty> Properties => new List<IItemProperty>
{
new CHiddenBurnProcess
{
Result = new FixedListInt64
{
GDOReferences.CutFlamingHotCrossBun.ID
},
BurnableSurfaces = new FixedListInt64
{
ApplianceReferences.Hob,
ApplianceReferences.HobDanger,
ApplianceReferences.HobSafe,
ApplianceReferences.HobStarting,
},
BurnTimeInSeconds = 15
}
};
}
}