16 lines
566 B
C#
16 lines
566 B
C#
using System.Collections.Generic;
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using Easter2025.Customs.Generics;
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using Easter2025.Utilies;
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using KitchenData;
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using KitchenLib.Utils;
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using UnityEngine;
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namespace Easter2025.Customs.Appliances.Decorations
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{
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public class GrassBunny : GenericDecorationAppliance
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{
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public override string UniqueNameID => "GrassBunny";
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public override GameObject Prefab => Mod.Bundle.LoadAsset<GameObject>("GrassBunny").AssignMaterialsByNames();
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public override List<(Locale, ApplianceInfo)> InfoList => CenteralLang.Appliances.GrassBunny;
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}
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} |