56 lines
2.1 KiB
C#
56 lines
2.1 KiB
C#
using HarmonyLib;
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using Kitchen;
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using Kitchen.Modules;
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using KitchenLib.Preferences;
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using KitchenLib.Utils;
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using System.Collections.Generic;
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using System.Reflection;
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using UnityEngine;
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namespace MMOKitchen.Patches
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{
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[HarmonyPatch(typeof(ConsentElement), "Update")]
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public class ConsentElementPatch
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{
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public static bool Prefix(ConsentElement __instance)
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{
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PlayerManager pm = Unity.Entities.World.DefaultGameObjectInjectionWorld.GetExistingSystem<PlayerManager>();
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if (pm == null)
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{
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return true;
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}
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MethodInfo updateBar = ReflectionUtils.GetMethod<ConsentElement>("UpdateBar");
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MethodInfo getProgressSpeed = ReflectionUtils.GetMethod<ConsentElement>("GetProgressSpeed");
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FieldInfo progress = ReflectionUtils.GetField<ConsentElement>("Progress");
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PropertyInfo isCompleted = AccessTools.Property(typeof(ConsentElement), "IsCompleted");
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FieldInfo consentsSwap = ReflectionUtils.GetField<ConsentElement>("ConsentsSwap");
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Dictionary<int, bool> x = (Dictionary<int, bool>)consentsSwap.GetValue(__instance);
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int counter = 0;
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foreach (int y in x.Keys)
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if (x[y])
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counter++;
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float progressSpeed = (float)getProgressSpeed.Invoke(__instance, new object[] { });
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if ((((float)counter / (float)x.Count) * 100) >= Mod.manager.GetPreference<PreferenceInt>(Mod.PREFERENCE_REQUIRED_CONSENT_PERCENTAGE).Value)
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progressSpeed = 1f;
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if (progressSpeed <= 0f)
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progress.SetValue(__instance, (float)progress.GetValue(__instance) - (2f * Time.unscaledDeltaTime));
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else
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progress.SetValue(__instance, (float)progress.GetValue(__instance) + (progressSpeed * Time.unscaledDeltaTime));
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isCompleted.SetValue(__instance, ((float)progress.GetValue(__instance) >= 1f));
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progress.SetValue(__instance, Mathf.Clamp01((float)progress.GetValue(__instance)));
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updateBar.Invoke(__instance, new object[] { });
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return false;
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}
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}
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}
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