Files
Lachlan Leone c3a5153a56 Initial Commit
2026-04-05 18:57:16 +10:00

40 lines
1.1 KiB
C#

using System.Collections.Generic;
using Easter2025.Customs.Generics;
using Easter2025.Utilies;
using Kitchen;
using KitchenData;
using KitchenLib.Utils;
using UnityEngine;
namespace Easter2025.Customs.ItemGroups
{
public class BlueRawEasterBread : GenericStackableItemGroup
{
public override string UniqueNameID => "BlueRawEasterBread";
public override GameObject Prefab => Mod.Bundle.LoadAsset<GameObject>("BlueRawEasterBread").AssignMaterialsByNames();
public override List<ItemGroup.ItemSet> Sets => new()
{
new ItemGroup.ItemSet
{
Items = new List<Item>
{
GDOReferences.BlueEgg,
GDOReferences.Dough
},
Min = 2,
Max = 2
}
};
public override List<Item.ItemProcess> Processes => new List<Item.ItemProcess>
{
new Item.ItemProcess
{
Process = GDOReferences.Cook,
Duration = 1,
Result = GDOReferences.BlueEasterBread
}
};
}
}