Files
Lachlan Leone c3a5153a56 Initial Commit
2026-04-05 18:57:16 +10:00

24 lines
920 B
C#

using System.Collections.Generic;
using System.Reflection;
using Easter2025.Customs.Generics;
using Easter2025.Utilies;
using Kitchen;
using KitchenData;
using KitchenLib.Customs;
using KitchenLib.Utils;
using UnityEngine;
namespace Easter2025.Customs.Items
{
public class CookedCremeFillingPot : CustomItem
{
public override string UniqueNameID => "CookedCremeFillingPot";
public override GameObject Prefab => Mod.Bundle.LoadAsset<GameObject>("CookedCremeFillingPot").AssignMaterialsByNames();
public override Item DisposesTo => GDOReferences.Pot;
public override Item SplitSubItem => GDOReferences.CremeFilling;
public override bool PreventExplicitSplit => true;
public override bool AllowSplitMerging => true;
public override List<Item> SplitDepletedItems => new List<Item> { GDOReferences.Pot};
public override int SplitCount => 10;
}
}