Files
Lachlan Leone c3a5153a56 Initial Commit
2026-04-05 18:57:16 +10:00

32 lines
1021 B
C#

using System.Collections.Generic;
using Easter2025.Customs.Generics;
using Easter2025.Utilies;
using KitchenData;
using KitchenLib.Utils;
using UnityEngine;
namespace Easter2025.Customs.Items
{
public class RawHotCrossBun : GenericStackableItem
{
public override string UniqueNameID => "RawHotCrossBun";
public override GameObject Prefab => Mod.Bundle.LoadAsset<GameObject>("RawHotCrossBun").AssignMaterialsByNames();
public override Appliance DedicatedProvider => GDOReferences.HotCrossBunsProvider;
public override List<Item.ItemProcess> Processes => new()
{
new Item.ItemProcess
{
Process = GDOReferences.Chop,
Duration = 1,
Result = GDOReferences.CutRawHotCrossBun
},
new Item.ItemProcess
{
Process = GDOReferences.Cook,
Duration = 1,
Result = GDOReferences.CookedHotCrossBun
}
};
}
}