Files
TheGreatEggscape-Public/Customs/Items/BlueDye.cs
T
Lachlan Leone c3a5153a56 Initial Commit
2026-04-05 18:57:16 +10:00

24 lines
821 B
C#

using Easter2025.Customs.Generics;
using Easter2025.Utilies;
using Kitchen;
using KitchenData;
using KitchenLib.Customs;
using KitchenLib.Utils;
using UnityEngine;
namespace Easter2025.Customs.Items
{
public class BlueDye : GenericStackableItem
{
public override string UniqueNameID => "BlueDye";
public override GameObject Prefab => Mod.Bundle.LoadAsset<GameObject>("BlueDye").AssignMaterialsByNames();
public override Appliance DedicatedProvider => GDOReferences.DyeProvider;
public override string ColourBlindTag => "B";
public override void OnRegister(Item gameDataObject)
{
base.OnRegister(gameDataObject);
gameDataObject.Prefab.AddComponent<ColourBlindMode>().Element = gameDataObject.Prefab.GetChild("Octagon");
}
}
}